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At 50 hours, my jaw was on the floor as a series of twists and turns shifted the entire story’s direction. Five hours into the game, I was invested in the individual stories of the characters. The characters are endearing and manage to go beyond the two-dimensional caricatures they might initially appear to be. If you can look past a few instances of rough dialogue, though, you’ll experience one of the most epic stories of the past few years. If you aren’t a fan of JRPG writing - specifically anime tropes and on-the-nose dialogue - it might not be for you. It manages to balance the intimate interpersonal relationships of the main party while telling a story that’s grand in scope and ambition. The storytelling in the series has always been strong, and XC3 raises that bar even higher. When they’re shown an alternate future where they don’t have to kill to survive, they need to decide whether to trust each other and work together for that future, or accept their current reality. You play as a group of soldiers from opposing sides of the war: three from Keves and three from Agnus. They’re just waiting for their time to run out. It’s something that the characters are constantly aware of. Even if they don’t die in battle, people in the world of XC3 only live ten years.
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If that sounds heavy, it’s because it is. A soldier’s only purpose is to collect the life force of others. If their flame clock runs out, they will perish. Soldiers’ lives are tied to a “flame clock,” a device that absorbs the life force from humans upon their death. People aren’t born to live they’re born to fight. Two nations have been locked in the same conflict for a thousand years with no end in sight. The story of Xenoblade Chronicles 3 takes place in a world at war. Xenoblade Chronicles 3 is the culmination of the Xenoblade trilogy - and it wrecked me. But they didn’t prepare me for the game that I’d play.
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The initial trailers showed a game that had a more mature art style, a combat system that borrowed from both its predecessors, and an emotionally charged story. To say that I was excited when Xenoblade Chronicles 3 was announced would be an understatement. There was a lot to catch up on, but once we were past the initial awkwardness, it was just like the good ol’ days. When Xenoblade Chronicles 2 launched, it felt like I was hanging out with a friend that I hadn’t seen in years. There aren’t many games that I stick with for more than 30 hours, let alone 100, so it says something that I’ve played the entire game twice. And I count myself among its loyal fans.Įven with its hit-or-miss voice acting - or possibly because of it - I fell in love with Shulk and the crew of the original Xenoblade Chronicles. Despite that, the series has managed to find a sizable audience. It goes against every Nintendo design principle with long cutscenes, unintuitive systems and controls, and adult themes. Xenoblade Chronicles has always felt like a strange fit in the Nintendo first-party catalogue.